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Question by Doneyes · Oct 25, 2012 at 11:46 AM · variableeasy

Stupid question, but bow do I access a variable that is inside the same object my script is?

I want to access isTrigger in a collider. The collider and my script are in the same object. Help?

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avatar image code-blep · Oct 25, 2012 at 12:24 PM 0
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Hi Doneyes,

I recommend updating your question with the script you are using, you will then get some quick responses for this one.

avatar image Fattie · Oct 25, 2012 at 03:48 PM 1
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suggest unityGE$$anonymous$$S.com for excellent articles on this

avatar image code-blep · Oct 25, 2012 at 04:42 PM 0
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I wasn't aware of that site Fattie. Added to my resource bookmarks!

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Answer by Paul-Sinnett · Oct 25, 2012 at 12:48 PM

if (collider.isTrigger) { ... }

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Answer by Montraydavis · Oct 25, 2012 at 04:27 PM

var MyCollider : (ColliderType);

MyColldier = GameObject.Find("ObjectName").GetComponent ( ColliderType );

MyCollider.isTrigger = true ;

Is that what you are trying to do ? I am a bit confused as to what you need help with.

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