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Question by christian_101 · Jan 21, 2014 at 10:44 AM · objectforcetap

How to make an object go upward when button is click

This code is working well, but only one o object is moving upward when i click the button. How can i make that when i tap the button multiple objects will move upward?

using UnityEngine; using System.Collections;

public class GUIscript : MonoBehaviour {

 public GameObject objectToMove;
 
 void OnGUI()
 {
   if (GUI.Button(new Rect(10, 10, 150, 100), "Move The Cube"))
      {
 

//Option 1 using AddForce. //objectToMove.rigidbody.AddForce(Vector3.up*10);

//Option 2 using transform. //objectToMove.rigidbody.velocity = transform.up * 1;

//Option 3, this will move the object to the coordinates you enter in the Vector3 values. //objectToMove.transform.position = new Vector3(0, +1, 0);

//Option 4, this might be your most ideal one to use. //objectToMove.transform.Translate(Vector3.up * 2, Space.World);

      }
 
 }

}

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Answer by ragnaros100 · Jan 21, 2014 at 12:16 PM

you can create an array of GameObjects that you'd like to move. Afterwards you can make a for loop (or a foreach loop) in order to move them all simultaniously:

 public GameObject[] objectsToMove;
 
 void OnGUI()
 {
   if(GUI.Button(new Rect(10, 10, 150, 100), "Move The Cubes")
   {
      foreach(GameObject object in objectsToMove)
      {
         //Move object here using Option1
         object.rigidbody.AddForce(Vector3.up*10);
      }
   }
 }
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avatar image christian_101 · Jan 22, 2014 at 12:01 AM 0
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Than you. i'll try to code that one.

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