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Question by PICHU · Jan 21, 2014 at 10:40 AM · climbufps

problem with climb state in UFPS

Hello there!!!

I'm Using Ufps Climb feature to climb ladders. it was working perfect...But when i added these following codes... my player couldn't able to climb the ladder. he got stuck when he tries to get on the ladder

         if(prone_flag)
         {
             m_Player.SetState("Prone",true);
         }
         if(!prone_flag)
         {
             m_Player.SetState("Prone",false);
         }

where m_player is the type of vp_FPPlayerEventHandler.

I Got stuck here can anyone suggest me a solution???

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Answer by PICHU · Jan 30, 2014 at 07:03 AM

Found the solution,

There was no state "Climb" added in vp_controller and vp_camera. I worked on some tweaks for the state and added it to the vp_controller and vp_camera scripts with the state name "Climb".

now the climbing part works fine...

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avatar image mattis89 · Mar 10, 2018 at 11:45 PM 0
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Did you have the issue that the climb animation was allways playing?

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