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Question by abdus · Jan 20, 2014 at 04:39 PM · cameragameobjectterrainwaterflicker

Unity GameObjects flickers at point of intersection

Hello Guys, I am working on a flight simulation game. I am facing objects flickering problem with my environment. Attached is the image where iv highlighted the problematic area with red. There is a terrain and water (a plane having water texture) they flicker at the point of intersection when camera is moved. Flickering becomes fast with the movement of camera. Please advise what could be done to avoid this flickering issue.

Thanks in advance

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screen shot 2014-01-20 at 9.24.13 pm.png (435.5 kB)
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avatar image bodec · Jan 20, 2014 at 04:40 PM 0
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try smoothing the terrain some and that may cut back on the flickering

avatar image abdus · Jan 21, 2014 at 05:52 AM 0
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well by smoothing the terrain, i can avoid their intersection and it may work but i am wondering is there anyway to avoid flickering ins$$anonymous$$d or avoiding intersection

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Answer by Uncasid · Jan 20, 2014 at 05:01 PM

Try anti-aliasing first and see if it changes anything. My guess on what causes the flickering is that two objects are trying to occupy the same position causing what is known as "z-fighting". http://en.wikipedia.org/wiki/Z-fighting

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avatar image abdus · Jan 21, 2014 at 05:50 AM 0
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I have tried anit-aliasing but didnt worked for me to resolve the issue

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