- Home /
Skybox - Render Settings vs on a Camera
Hi there,
What's the difference between attaching a skybox to the render setting as opposed to a camera? And in what situations will you one over the other?
If by render setting you mean Lighting->Scene then well in scene you just define skybox while in camera you select what you use as that camera background, e.g. you can have 1 camera with skybox and the other one with solid color.
P.S. If that wasn't clear enough - use Scene setting in case you need only 1 skybox as you can tweak a lot of stuff over there, if 1 is not enough then attach another skybox to your camera.
Your answer
Follow this Question
Related Questions
New gameobject to spawn in front of editor camera?, 1 Answer
Lerp RenderSettings skybox 3 Answers
Is it possible to not render a background (Skybox, Color, etc.) in WebGL? 1 Answer
Draw specific Object Inspector into Rect 1 Answer
Can you find a dominant light direction from the spherical harmonics of a skybox? 0 Answers