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Question by taxvi · Dec 24, 2014 at 12:31 PM · cameramirrorviewport

How to mirror camera horizontally on the screen?

i have a music visualizer and currently I'm using 2 cameras from both sides of the visualizer and render it on left and right halves of the screen, mirrored simetrically. I'm wondering if I can achieve the same effect with just one camera.

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Answer by Paulius-Liekis · Dec 24, 2014 at 12:40 PM

No, not really. Although a bit more effective could be rendering into RenderTexture and then rendering it flipped. You still need two cameras for that :) And Unity Pro :)

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avatar image taxvi · Dec 24, 2014 at 12:50 PM 0
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I was thinking the same but just wondered if it was possible, i'll trust your 8.9k :)) and still it will reduce the drawcalls a bit.

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