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How to mirror camera horizontally on the screen?
i have a music visualizer and currently I'm using 2 cameras from both sides of the visualizer and render it on left and right halves of the screen, mirrored simetrically. I'm wondering if I can achieve the same effect with just one camera.
Answer by Paulius-Liekis · Dec 24, 2014 at 12:40 PM
No, not really. Although a bit more effective could be rendering into RenderTexture and then rendering it flipped. You still need two cameras for that :) And Unity Pro :)
I was thinking the same but just wondered if it was possible, i'll trust your 8.9k :)) and still it will reduce the drawcalls a bit.
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