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Question by Davidflynn · May 01, 2012 at 04:17 PM · playerattack

Seting Fire Up as a attack

What do I have to do to take a fire particle system and make it able to be fired by the player and destroy objects?

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Answer by Seth-Bergman · May 01, 2012 at 04:53 PM

a particle system can be attached to any GameObject.. to be able to fire said game object, use Instantiate:

http://unity3d.com/support/documentation/ScriptReference/Object.Instantiate.html

To destroy the object hit, you would use OnCollisionEnter or OnTriggerEnter:

http://unity3d.com/support/documentation/ScriptReference/Collider.OnTriggerEnter.html

I suggest looking over the getting started tutorials, probably would answer some of your questions

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