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Download an image from a local device
Hi everyone !!! :-)
I'm developing a project in wich I'm using an iPad to control a Windows based application: the Windows application is the server (handled with Unity's calsses) and the iPad is the client (also handled with Unity's classes). Using RPCs is only possible to send simple parameters and not assets.
Is it possible in some way to send for example a texture from the server to the client just when the client ask for it?
Thank you ^_^
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