- Home /
Other
Game name incorrect on android build
Hi folks. I have developed a game, lets call it 'A' which is a very specific educational game. However much of the code and assets are now being re-used in a standard game, lets call it B. I originally just copied the folder of A to B and made all my changes. Then in the build settings I changed the product name and the bundle identifier. When I build the 2nd game as B.APK, load it onto my android test tablet, it installs and works as expected, but is called A? any ideas on what I'm missing? thanks in advance Paul
Hmm, never $$anonymous$$d, redid all settings and worked on last install. must have made a mistake somewhere along the line.
just another opinion
if you have installed in your test tablet the A.apk and install B.apk (with A.apk not uninstalled) your tablet maybe thinks that is an upgrade (assets being re-used as you said) and of'course is keeping the first name (A.apk)...
Follow this Question
Related Questions
Unity 3D 4.3.2 , animation.Play("name"); not working 3 Answers
Falling through game "android" 0 Answers
Project title says 'Untitled' 1 Answer
Extreme Lag 3 Answers
Android Game screen is not complete,why?Picture as follow: 0 Answers