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Unity WebGL Failed to load resource: net::ERR_CONTENT_LENGTH_MISMATCH
Hello. I have a WebGL build of my game that we're trying to run. We have tried many different computers and browser, and most of them fail to even load the build. In Firefox, we didn't get any errors, but the game won't start, and in Chrome we get "Failed to load resource: net::ERR_CONTENT_LENGTH_MISMATCH".
Unity version is 5.6.6f2.
Does anyone have any experience or suggestions? Google is completely purple for me at this point.
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