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Question by
Josenifftodd · Jan 18, 2014 at 08:13 AM ·
2dtexturecolliders
2d Collision
I have loaded a texture of a room onto a plane I was wondering how I could make colliders where if the player goes near something he can't go through it, I dont undeerstand where to start as its just a flat image I was thinking of making some cubes with each object i want and then set colliders that way? is this the easiest?
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