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Particles behaving strangly in game mode
I'm running a 2D game in which I created a very simple Cone particle system. When in design mode (See image 1), it looks great. When in game mode (See image 2), it's not showing at all, or sometimes (if I play with the size, radius or shape type) it will show as if it's being emitted from a random location on screen, emitten to a point in the side or bottom of the screen.
I've read a few posts about this, and I already tried:
Setting the sorting layer under the "Render" tab.
Playing with the particle size.
Any help would be greatly appreciated.
Answer by kobydo · Jun 13, 2019 at 09:22 AM
Fixed it by setting the Transform > Position > Z to 0.001
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