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Question by AlienHook · Jan 16, 2014 at 10:15 PM · javascriptvariablesaccess

Trying to access a variable in a different script on a different game object.

I'm using JavaScript. I have a public variable called "playerLife" which is a float. It's in a script called "Battle" and placed on an object named "Cube". The error I'm getting is "An instance of type 'Battle' is required to access non static member 'playerLife'." How do I retrieve this variable in a separate script which is on a separate game object?

I've tried:

 function Start() {
     var yourLife: float = GameObject.Find("Cube").GetComponent(Battle.playerLife);
     Debug.Log(yourLife);
 }
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avatar image Jamora · Jan 16, 2014 at 10:19 PM 0
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You should have a look at these lessons: Learn Unity. (esp. beginner #20)

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Answer by toxicFork · Jan 16, 2014 at 10:40 PM

You need to use GetComponent(Battle).playerLife

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