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Question by
JerBear264 · Jan 30, 2018 at 12:35 AM ·
spriteparametersspritesheetheightwidth
Sprite slicing problem
I have a problem.
I imported a sprite sheet into Unity with the following dimensions:
1024 tall
17664 wide
individual sprites are as follows:
1024 tall
768 wide
when I click the splice button, the menu pops out as it should with the correct options, but when I click splice (when I click splice if I have selected automatic, by cell, or by count) nothing happens.
The only notable things are a few errors in the console that are as follows:
requested size is too large
requested size is too large (not a typo, there are two of this error)
texture has out-of-range width/height
failed to create textures because of invalid parameters
help?
(upon further inspection, it appears something is too large, what can I do? Can i do something without creating a new spritesheet?)
Comment
$$anonymous$$aybe you can create your sprite as a square. The horizontal width seems too large. You can create a square sprite and then try again to slice it according to the columns and cells.
Your answer
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