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Question by SiliconFairy · Dec 15, 2018 at 10:59 PM · objectrotateslider

how to set the slider to rotate an object between two degrees on the y axis

i wanna set the slider to rotate an object between -60 and 60 so i wrote this code but it didn't work (HELP)

 using UnityEngine;
 using System.Collections;
 using UnityEngine.UI;
 
 public class rotateplayer : MonoBehaviour {
 
 
     public Slider slider;
     public GameObject Player;
   
     public void Adjustrotate ()
     {
         Player.transform.Rotate(0, slider.value*Time.deltaTime, 0);
      }
 }
 



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Best Answer

Answer by Hellium · Dec 16, 2018 at 09:50 AM

Use the following script

 public class rotateplayer : MonoBehaviour
 {
      public Transform Player;
    
      public void Adjustrotate ( float angle )
      {
          Player.Rotate(0, angle, 0);
       }
  }

Then, select the Slider, and in the onValueChanged box, click on the + symbol, drag & drop the object holding the rotateplayer script, and select the rotateplayer > Adjustrotate (Dynamic) function. Don't forget to set the min anx max value of the slider to (-60,60) in the inspector

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