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Question by TheBestOK · Oct 06, 2011 at 03:59 PM · aimonster

How to make a giant walking monster

If anyone played avert fate you know that in the end there's a Giant Boss to beat. I want to make something like this. A monster that can attack you, and walk in Unity 3D.

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avatar image kevork · Oct 06, 2011 at 04:18 PM 3
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How does making it "giant" or a "monster" making it any different from any other entity that "walks?" Lerpz is a great example of how to get a 3D model animating in Unity.

avatar image Kacer · Oct 06, 2011 at 05:00 PM 3
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Oh look, its another one of these.

Start out by learning some basic 3D, blender is a good choice, if you want to do it the legal way, then learn program$$anonymous$$g, there's some tutorials on unity's webpage for that, finally make your character do what you want in a game.

It may take between 1 month and 5 years to do this, depending on how much time you spend on it, Happy modelling and program$$anonymous$$g.

avatar image syclamoth · Oct 06, 2011 at 05:27 PM 2
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Step one - make a small monster.

Step two - Growth hormones!

avatar image BerggreenDK · Oct 06, 2011 at 07:52 PM 1
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In the inspector inside Unity you have something called SCAL$$anonymous$$

avatar image Meltdown · Oct 06, 2011 at 10:37 PM 0
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Don't feed the baby monster after midnight :p

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Answer by vestax_ion · Oct 06, 2011 at 05:20 PM

only different with a giant monster is that when it walks you add noise movement to the camera to make the ground shake and make the model bigger in the x y z.

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