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2D swinging physics.
I want to make a 2D game where you need to get a ball to the goal by tapping to shoot a rope from the ball to something like a wall and get it to swing. The only issue is, I'm a Unity novice. How can I:
Get a "rope" (basically a simple line) to shoot from a ball?
Get this rope to allow another object to swing from it?
Any help would be appreciated, thank you!
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