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Question by matthew9815 · Jan 16, 2014 at 05:19 PM · android tab

Error when switch to Android

Soo.. When Platform is PC,linux everything is ok. When i switch platform to Android i have errors alt text

Code isnt mine :)

  /**
     *  This script must be placed on vehicle model! 
     * Simply create box (turn off renderer and make it as trigger), 
     * after that you must make this box as a child of vehicle (parent)! 
     * Place somewhere on the vehicle model, where you will activate it!
     * Script made by OMA [www.armedunity.com]
     **/
     var vehicleCam : GameObject;            
     var vehicleCameraTarget : Transform;
     var vehicle : GameObject; 
     private var Player;
     var GetOutPosition : Transform;                      // Empty game object, where player will get out of the vehicle
     var VehicleControllScript : String = "ScriptName";     // Just write script name, which controls vehicle movement (controller script).  
     private var opened : boolean = false;
     private var waitTime : float = 1;                     // leave it as 1 
     private var temp : boolean = false;
     private var mainCamera : GameObject;
     
     
     
     function Start () {
         Player = GameObject.FindWithTag("Player");         
         mainCamera = GameObject.FindWithTag("MainCamera");
         vehicleCam.camera.enabled = false;
         vehicle.GetComponent(VehicleControllScript).controlsEnabled = false;
         vehicleCam.GetComponent(AudioListener).enabled = false;  
     }
     
     function Update() {
         if ((Input.GetKeyDown("e")) && opened && !temp){
             GetOut();
             opened = false;
             temp = false;
         }
     }
     
     function Action (){
         if (!opened && !temp){
             GetIn();
             opened = true;
             temp = true;
             yield WaitForSeconds(waitTime);
             temp = false;
         }
     }
     
     
     function GetIn() {
         var changeTarget : VehicleCamera = vehicleCam.transform.GetComponent("VehicleCamera");
         changeTarget.target = vehicleCameraTarget;
         Player.SetActive(false);
         Player.transform.parent = vehicle.transform;
         Player.transform.position = vehicleCameraTarget.transform.position;
         mainCamera.camera.enabled = false;
         vehicleCam.camera.enabled = true;
         vehicle.GetComponent(VehicleControllScript).controlsEnabled = true;
         vehicleCam.GetComponent(AudioListener).enabled = true;
     }
     
     
     function GetOut() {
         Player.transform.parent = null;
         Player.transform.position = GetOutPosition.transform.position;
         Player.SetActive(true);
         mainCamera.camera.enabled = true;
         vehicleCam.camera.enabled = false;
         vehicleCam.GetComponent(AudioListener).enabled = false;
         vehicle.GetComponent(VehicleControllScript).controlsEnabled = false;
     }
   
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