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playing realtime sound in unity's animation window?
Hi,
I'm looking to add blendshapes to a character that I have made.
He scrolls through the blendshapes when talking to sound.
However in the animation window I see no way to tweak the characters blends in the animation window while playing and scrubbing sound it is lip synched to at the same time.
Is there any way to do this or a simple work around at all?
Answer by OllyNicholson · Mar 10, 2014 at 04:47 PM
Hi - currently you can't play and scrub sound in Unity's animation window. You can edit the curves of your blendshape animation if you duplicate the imported animation FBX. But in order to sync with your sound you would be best using your source animation application to match your animations and audio, exporting the resulting FBX animations and accompanying audio from there, e.g. Max, Maya, Blender etc.
Don't forget - please add or vote for feature requests like this here:
Thanks this feature has been added at the unity feedback page anyone that is viewing this and would like to see it in unity please vote at the following url's
scrubbing sound in the animator window http://feedback.unity3d.com/suggestions/adding-slash-playing-and-scrubbing-sound-in-the-animation-window
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