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How to make game fit screen on Unity
I'm developing a game, and in Unity I've set the resolution to 1280x800. When I export to Android, I expect it to adjust to the screen (adding black bars if necessary) but it isn't the case.
This is how it looks like on a Nexus 4: 
And on Nexus 5: 
How can I make it so that it looks the same everywhere? (having black bars if necessary as I said before).
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