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Question by simpleone · Apr 17, 2011 at 10:54 PM · zombiespawnerrespawner

Zombie Spawner script

Hey. I'm currently creating a zombie game... I'm done with pretty much all the models and so on... but I can't get the zombier to spawn over and over again on a spot in my game.

I want it to spawn every 4 second...

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avatar image Uriel_96 · Apr 17, 2011 at 11:15 PM 0
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why you don't use enemy.position = Vector3.$$anonymous$$oveTowards(enemy.position,waypoint,position,Time.deltaTime * speed); but maybe you will get the problem that zombie sometimes goes and stuck with a wall

avatar image Statement · Apr 17, 2011 at 11:35 PM 0
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@Uriel, did you even read his question? :) He doesn't want to move zombies, he want to spawn zombies.

avatar image Statement · Apr 17, 2011 at 11:36 PM 0
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In case he was a she, I apologize. Then she want to spawn zombies :)

avatar image Uriel_96 · Apr 18, 2011 at 12:55 AM 0
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Oh yeah your right, I apologize for putting a foolish comment :P, I don't read it to well

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Answer by Victor 1 · Apr 17, 2011 at 11:18 PM

private float timer; private float timerMax = 4; //sekunds befofe each spawn

void Update(){ timer += 1 * Time.deltaTime; if(timer >= timerMax){ timer = 0; //spawn zombie } }

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Answer by Statement · Apr 17, 2011 at 11:34 PM

For recurring tasks, use InvokeRepeating. It saves you the trouble of maintaining your own timers.

var zombiePrefab : GameObject;

InvokeRepeating("SpawnZombie", 4, 4);

function SpawnZombie() { Instantiate(zombiePrefab, transform.position, transform.rotation); }

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