- Home /
How to make a multiplayer fps map?
What dimensions do you reccomend? It's an archery fps and players spawn on sides of a kingdom and then battle it out.
Prototype with different size models like 1,2,3 story hieght. Place them around the scene and make sure they are the size needed for characters to enter or interact with, then model the terrain around this, and make more detailed models for buildings when the prototyping is done.
Answer by xt-xylophone · Jan 17, 2014 at 04:36 AM
English Longbows can reach up to about 370 meters. So maybe that long so really awesome shots can happen against tiny targets in the distance.
Width? Dunno a square or maybe half that.
Just play around with it. Make a size, test it. Try another, test it. Try one you would NEVER try, even for the lolz, test it. You will eventually find the size you need.
Your answer
![](https://koobas.hobune.stream/wayback/20220613130500im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Sword and Bow tutrials 0 Answers
Random Loot / Weapon Spawning 0 Answers
Programaticly Spawn Powerups? 1 Answer