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Question by
Elias-gg · Dec 13, 2016 at 03:12 AM ·
c#oculusoculusrift
Rotation around an object using oculus head tracking.
I am trying to achieve orbiting around an object on a circle based on the where the oculus is looking. I saw something that would work with mouse input get axis and quaternion.angleaxis, but cannot for the life of me figure this out with oculus
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