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Find all polygons in a graph (a 2D plane with several lines dividing it)
Hi,
I'm trying to sort out a way to have a plane divided into polygons. I have a little game in which the user will draw lines on the screen and the lines will divide this plane. I then need to add polygon colliders of the correct shapes (Unity really doesn't handle it too well unless I have previously done some sortof ordering to it) in order to make the required detections.
Thanks in advance.
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