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Is Mac/Chrome web player any different from anything else?
I've got a web player app that works fine in Windows (Chrome / IE / Firefox), and ok on Mac (Firefox / Safari), but on the Mac, in Chrome, there's a script that isn't responding. Specifically, I modified MouseLook to require the button to be held down for the camera to pivot around (mouse drag look, essentially). It's not happening. I have other things like GUI labels (for menus) and in-scene elements that respond just fine otherwise, just this one thing is different?
Any idea why this might be, or how I might track it down?
Answer by robhuhn · Jul 25, 2012 at 08:22 AM
There was an issue in 2009 with chrome and mac osx. May be this issue is still not solved: http://code.google.com/p/chromium/issues/detail?id=26235
Answer by Burke · Mar 11, 2011 at 08:11 PM
We have found Mac Chrome completely unusable with Unity and we are planning to discontinue support for now
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