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Extremely dark Buildings produced on Unity asset (Help!! Its very urgent)
Hi guys i have this issue with a unity asset that i have it comes with a day and night textures where the day textures produce perfectly fine buildings but the night ones produces very dark buildings when i insert the texture. I tried things such as to generate lighting into the scene to help remove the darkness but i keep getting the same results at times during the generating lighting process the clustering stays at 5/11 and doesnt move or even gets up to 7/11. I got it to finally finish all the processes but even then i kept on getting the building to look like how it is in this screenshot when its suppsed to look like this below:
I tried alot of solutions but im currently stuck at the moment! so is there anyone here that could let me know what im doing wrong and how can i correct it @KEngelstoft, @AndersMalmgren or anyone else any help would be greatly appreciated
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