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Question by paigetech · Feb 20, 2014 at 12:59 AM ·

GuiText not updating

I'm having trouble getting my score counter show up properly on screen. I am trying to use GuiText and I have it tied into a score script. I want it to update when the Player kills an Enemy. I can tell by the console that the score variable is incrimenting properly, but the GuiText is not updating.

Here are the two scripts:

JumpDeath.cs

 using UnityEngine;
 using System.Collections;
 
 public class JumpDeath : MonoBehaviour {
     public GameObject deathInstance = null;
     public Vector2 deathInstanceOffset = new Vector2(0,0);
     public Score scoreScript;
 
     void OnTriggerEnter2D (Collider2D other)
     {
         if (other.gameObject.tag == "Player") 
         {
             OnKill();
         }
     }
     
 
 
     void OnKill()
     {
         if (deathInstance) {
             var pos = gameObject.transform.position;
             GameObject clone = Instantiate (deathInstance, 
                                             new Vector3 (pos.x + deathInstanceOffset.x, 
                          pos.y + deathInstanceOffset.y, 
                          pos.z), Quaternion.identity) as GameObject;
 
             scoreScript.AddScore();
         }
         print (scoreScript.score.ToString ());
         Destroy(gameObject);
     }
 
 }

Score.cs

 using UnityEngine;
 using System.Collections;
 
 public class Score : MonoBehaviour {
     public int score;
 
 
     // Use this for initialization
     public void Start () {
 
 
     }
 
     public void AddScore(){
         score += 1;
 
     }
 
     // Update is called once per frame
     void Update () {
         guiText.text = score.ToString();
     }
     
 }
 
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Answer by Little_Gorilla · Feb 20, 2014 at 02:33 AM

You have to declare the GuiText in Score.cs and then drag the GuiText GameObject over in the inspector

 public GUIText guiText;
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avatar image paigetech · Feb 20, 2014 at 06:17 AM 0
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I have attempted this linking, but it does not appear to have changed the effect. The text is still not updating. I am not clear how establishing this relationship would help in this case, I am very new to C#.

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Answer by Xicao · Jul 31, 2014 at 03:58 PM

Make sure you drag the GUIText from Hierarchy and not from Project Tab.

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