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Question by
MadJohny · Jul 27, 2013 at 03:44 PM ·
reflectioncubemapseams
Weird seams on reflection cubemap
Hi, in my game I wanted to have a reflective floor and I found this: http://www.youtube.com/watch?v=LHndxy39rfM&list=LLbElXvsTaSv2SZfMXlIBdUw&feature=mh_lolz
I used it and it's great , but I don't know why i am seeing some weird seems only in one side of the cubemap.
I've set all texture to clamp mode(at least in custom skyboxes if they aren't in clamp they also get this weird seams, so anyone knows a way to fix it? cause it's really annoying me
Thanks in advance
Edit: I'm using reflective diffuse, in case that matters
cubemap.png
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