- Home /
Enemy doesnt animate
Hi everyone, i add animation on the enemy 3d model with c# but it doesnt animate when i run the game.This is the project and basically game object which is parenting with zombiemixamo.
![alt text][2]
this is the inspector view of zombie mixamo [2]: /storage/temp/20600-screenshot_5.jpg and this is c# code. http://tinypic.com/r/2rwvn21/5
what i am doing wrong and the character doesnt animate?
in screenshot 5 the size of the animation is 0 make it as 1 by default it will add animation otherwise if not added add manually hope it will work
i did it, but when i run the game, automatically goes to zero again.:(
i DID IT! :d it just want to change the animation mode on legacy option :D cheers
Your answer
Follow this Question
Related Questions
Animation AddClip Silent Failure 0 Answers
What's wrong with animations creation? 1 Answer
Animation resetting to the muscle pose 0 Answers
Animation Bugging out 2 Answers
Can the animation editor create local rotational data? 3 Answers