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How to Sync the touch and animation frames?
Hi,
I am trying to do a android-touch app for playing animations like explode/implode from animator controller. I have no idea where to start. I want like:
When i use my two finders on the screen like <---0---> from centre to outward, an explode animation should be played(animation of the parts of an object getting separated.)
When i use my two finders on the sreen like --->0<--- from outward to centre, an reverse animation of implode should be played.
I have done the explode animation in maya and brought to unity. so no problem with animation.. But help me how to sync the 2 finger touches of in and out with animation controller..
Thank you
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