Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by MajorBoss · Jan 12, 2014 at 04:03 PM · javascriptvariableanother script

JS Setting int value from another script

Hi. Im making a game in which the player moves around w/ a flashlight. Over time the flashlight dies, unless the player collides with 'batteries'. The battery lvl of the light is set in batt_lvl int in my flashlight script, but i need to access the var and set it back, upon colliding with battery FROM a different script. I have collision working, but im having trouble accessing/changing the var in the move_player script. Please help, thanks.

FLASHLIGHT SCRIPT

 public var batt_lvl : int;
 
 function Update () {
 
     batt_lvl -= Time.deltaTime;
 }

MOVE SCRIPT

 public var lightScript : flashlight; //trying to access the script??
 
 function OnCollisionEnter2D(batt: Collision2D)
 {
     if(batt.collider.name == "battery")
     {
         Destroy(batt.gameObject);
         
         lightScript.batt_lvl = 7000; //**problem (wont change
     }
Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
1

Answer by spalt_er · Jan 12, 2014 at 05:00 PM

Access the component via the GameObject with the attached flashlight script. You can get the component via the GetComponent method.

http://docs.unity3d.com/Documentation/ScriptReference/Component.GetComponent.html

In case the script is attached to the same GameObject you can acces it via

 var script : FlashLightScript;
 script = GetComponent ( FlashLightScript );
 script.IncreaseBattLvlBy ( 7000 );
Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image ardizzle · Jan 12, 2014 at 05:03 PM 0
Share

gaa you beat me to it XD

avatar image spalt_er · Jan 12, 2014 at 05:18 PM 0
Share

You're welcome. Please mark the answer as right if it is helpful for others too.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

20 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Resticing variables to whole numbers 3 Answers

A node in a childnode? 1 Answer

How to write & read a string into a text file? 1 Answer

How do i access a variable in one script from another script? 2 Answers

[SOLVED] Shooting fail (Due to camera setup) 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges