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Question by AaronJT · Aug 28, 2014 at 05:24 PM · 2djointhingejointropechain

Can't get a 2d chain to work using hinge joints.

To my knowlege I have done everything right but the problem is the chain doesn't have any horizontal movement. You can see the gameobject construction and problem in this video. http://youtu.be/3TYESbW-Eek

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avatar image Pyrian · Aug 28, 2014 at 07:40 PM 0
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Your video link is incorrect.

avatar image AaronJT · Aug 28, 2014 at 09:16 PM 0
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Would you believe me if I told you that is the 12th time I've done that. I fixed it.

avatar image Pyrian · Aug 28, 2014 at 11:29 PM 0
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Huh. It looks like chains 1-4 are being prevented from rotating somehow. Hey, maybe add a collider to each and see if any behavior changes.

avatar image AaronJT · Aug 29, 2014 at 03:25 AM 0
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That was it man, thanks a bunch for the help. You saved me from another sleepless night.

avatar image Pyrian · Aug 29, 2014 at 05:24 PM 0
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Glad to know that worked, although I'm not entirely clear why. Some things related to rotation are calculated based on associated colliders.

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