Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
2
Question by ankush_Kushwaha · Jan 11, 2014 at 09:00 AM · assetbundledatabaseassetdatabasestorage

How to use asset bundle as database instead of PlayerPrefs

Hi, I am new in unity3d. I normally use PlayerPrefs to store data like scores, coins etc in my game. I am working on a game in which I need to make dynamic database which can be alter by server side.

Can I use asset bundle for it? Can anyone provide me the step by step implementation of database via asset bundle. How can I store integer , list and arrays into asset bundle ?

Is there any other options except asset bundle to make database.

Even a little help would be appreciated. Thanks in advance. :-)

Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image tomekkie2 · Jan 11, 2014 at 09:39 AM 0
Share

Just start from reading about AssetBundle carefully. http://docs.unity3d.com/Documentation/ScriptReference/AssetBundle.html

AssetBundle can be created or modified in the Editor only, using BuildPipeline. So you can put some data there in the Editor only with no option to modify that at runtime.

PlayerPrefs can store or release data at game playtime only.

I would suggest making a dynamic database in form of a file saved on the server or a database.

avatar image Invertex · Jan 11, 2014 at 11:11 AM 0
Share

You could switch to using the X$$anonymous$$LSerializer ins$$anonymous$$d, this will give you an easily parseable and readable file that is easy to manage. http://wiki.unity3d.com/index.php?title=Saving_and_Loading_Data:_XmlSerializer

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

20 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

i want to download assetbundle from server once, and load from local storage every other time 0 Answers

Dynamic loaded assets including meta data 0 Answers

Replace AssetDatabase with Resources 1 Answer

How to load Assets as GameObjects? 1 Answer

Location of AssetBundle name list 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges