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Question by kir4agi · Jan 10, 2014 at 11:52 PM · rotationaxis

Objects not rotating their axis.

     if (Input.GetKey (a))
 {
     Transform.Rotate(Vector3.up , 1);
 }

Hi.Im typing this but...its not working!My axis are not rotating with the objects.Please help!

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avatar image getyour411 · Jan 11, 2014 at 12:27 AM 0
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Since you are using Get$$anonymous$$ey... are you holding down 'a'?

avatar image ncallaway · Jan 11, 2014 at 01:17 AM 1
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Does this code compile and run for you? This code that you've pasted here should fail to compile, because Rotate() is not a static function. "transform" needs to be lower-case, so that you access the instance variable associated with $$anonymous$$onoBehavior, rather than referring directly to the type "Transform".

 transform.Rotate(Vector3.up, 1);
avatar image robertbu · Jan 11, 2014 at 01:20 AM 2
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In addition to the issue that @ncallaway points out, I'm guessing that you want this for the 'if' statement:

 if (Input.Get$$anonymous$$ey($$anonymous$$eyCode.A))

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