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[c#] DirectSound in Unity
Hi,
I am trying to create a voice application in Unity. I have added the DirectX and DirectSound for Managed Code dll's in my asset folders and added the using Microsoft.DirectX and Microsoft.DirectX.DirectSound to the top of my scripts. However, I am getting the following editor error:
MissingMethodException: Method contains unsupported native code Microsoft.DirectX.DirectSound.Device..ctor () (wrapper remoting-invoke-with-check) Microsoft.DirectX.DirectSound.Device:.ctor ()
Can DirectSound be used in Unity? If so, how can I solve this error?
Thanks so much!
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