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Unity Asset Store Tools - Assets Folder, Main Assets?
I am about to put my first asset on the asset store, however I am a bit confused as to the difference between Asset Folder and Main Assets?
I was assuming I should make a *.unitypackage and upload that to the asset store, but instead it seems it wants a directory. So does it automatically package the asset for me on the asset store side? as their documentation is not too clear around this subject.
Also what is the Main Assets for? my asset is script based so its not a model or textures so do I not need to worry about this bit?
Answer by ZenithCode · Aug 02, 2014 at 09:31 AM
Hey, You need to download the asset store tools package and follow the instructions here: http://unity3d.com/asset-store/sell-assets
You will NOT build the unity package yourself. All you need to do is select the folder containing the assets and when you publish, it will create and upload the package for you.
The main asset is just a helper on what will actually be made visible in your asset store page. You don't need to worry about that - can leave it empty.
Anthony
Yeah I am using that tool, although the most useful page with the video tutorial doesnt work, although literally 5 $$anonymous$$s ago I found it on youtube, thanks for your help!