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Question by
xenophilius · Feb 10, 2014 at 02:48 AM ·
animationspritejumpanimation playback time
Animation Cycle Dilemma
I have a sprite with a 'jump' animation. If the player holds down space the animation is done over and over again- this is good, but does anyone know of a way for me to add some time between the animations (through code, not through literally adding time to the animation)?
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