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Question by FPSworrior · Jan 08, 2014 at 06:56 PM · guiguitextureguitextdrawtexture

How to make gui texture go behind gui text?

I'm making a first person shooter game and I have my health ammo, and score as gui texts, the only problem is that sometimes they're hard to see depending on the light. So I tried to put a gui texture behind them to make the texts show better, but the texture just draws over them. Anyone have an idea of how to make the texture draw behind.

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Answer by ArkaneX · Jan 08, 2014 at 08:10 PM

You can do this by changing position.Z of your GUI Texture (or GUI Text). In your case, Z of GUI Text should be higher.

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avatar image FPSworrior · Jan 08, 2014 at 11:31 PM 0
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Thank you for the help. I didn't even know you could do that with gui textures.

avatar image CarlosLCervantes · Jun 28, 2015 at 01:50 AM 0
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Unlike web development. A lower value means it should display in front. 0 will display on top of 1.

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