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Question by user-4754 (yahoo) · Oct 06, 2010 at 09:44 PM · editortransformposition

Lock Object Position In Editor

This might be a stupid question, but is there any way to lock an objects postiion so it can't be move in the editor?

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Answer by MSylvia · May 24, 2011 at 08:34 PM

You could create a simple editor script like so,

 [CustomEditor(typeof(LockPos))]
 public class LockPosEditor : Editor {
    LockPos obj;
    void Awake()
    {
           obj = target as LockPos;
    } 
    void OnSceneGUI () {
           obj.transform.position = new Vector3(0,0,0);
    }

}

That would lock the GameObject that has LockPos Attached. You could then modify it more to have a toggle or lock it's current position.

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