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Question by
tonycoculuzzi · Jun 19, 2014 at 03:58 PM ·
editormouseclick
In the Editor, how do you detect a mouse-click without using a collider?
Is it possible to get the clicked GameObject without using a Collider? Without adding a collider, I need to get a clicked game object in the Editor.
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Best Answer
Answer by frarees · Jun 20, 2014 at 01:29 PM
Take a look at HandleUtility.PickGameObject