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Using NGUI, how do I add a circle under a model's feet like World of Warcraft?
So I've been trying to figure out how to add a circle under an NPC's feet like it's done in WoW. I'm using NGUI, but I don't know if this is something that's done using a GUI element or with some sort of texture. I've looked it up, but to be honest, I don't know what it's called so that's making it difficult.
Also, in WoW the circle adjusts to terrain, so it doesn't clip through. Is there something special needed to do that?
Any help would be greatly appreciated.
You can get a pretty nice effect by just putting a round-textured "feet plane" a little bit above the ground. If will look flat on the ground from almost every angle, and will only clip a little when they stand in a pit (and the Terrain following circles look bad then too -- they follow the pit walls and look stretchy.)
Answer by testure · May 24, 2013 at 11:36 PM
You wouldn't use NGui for this. use a projector instead. http://docs.unity3d.com/Documentation/Components/class-Projector.html
Not sure how that works. Do I need to add this to every NPC?
Projectors don't stop when they hit one surface so don't work well for this.
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