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Question by tonycoculuzzi · Apr 28, 2013 at 08:38 PM · gameobjecteditoreditor-scriptinghandles

How do you hide a GameObject's handles?

I'm trying to hide a GameObject's handles, so nobody can edit it in any way (move, scale, rotate, etc)

Is this possible with an Editor script or other method?

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Answer by cagezero · Apr 28, 2013 at 08:43 PM

Is this what you are after?

http://forum.unity3d.com/threads/86760-Hiding-default-transform-handles

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avatar image tonycoculuzzi · Apr 28, 2013 at 08:50 PM 0
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It is! Specifically this post. Using that in an Editor class seems to work perfectly, thank you!

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