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Facebook SDK and ADColony Compatible in iOS?
It seems both of these plugins using PostProcessBuild doesn't compatible, FacebookSDK files will not be posted to xcode project since AdColony is implemented, i wondering does anyone met the same issues?
P.S: i had changed the order of PostProcessBuild of both plugins, but it solve nothing :(
Hi tobia88,
I assume when you say the "FacebookSD$$anonymous$$" you mean the Prime31 plugin? In any case, the first thing you need to confirm is that you don't have two files named "PostprocessBuildPlayer", as, generally, these are just bootstraps to invoke scripts with names of the form "PostprocessBuildPlayer_*". I believe Prime31 provides this bootstrap just as we did at AdColony. So, the first thing to try would be to simply remove one of these. Beyond that, I will need some additional information to begin diagnosing the issue. Any log output or errors that occur, things of that nature.
Perhaps the simpler solution in this case, though, would be to download the latest version of our plugin which comes packaged with a wholly revamped build system which is better encapsulated and should play more nicely with other build systems. If you're willing to give that a shot, I think it will be the quickest resolution.
Sincerely,
AdColony Support.
Answer by tobia88 · Aug 08, 2014 at 05:58 PM
Thanks for support, i'm using Facebook Official Unity Plugin SDK, the issue will be occured if only i implement AdColony Plugins, Here's the screenshot:
Hi tobia88,
Thanks for that additional information. It appears that Postprocess scripts that Facebook is using are stripping annotations from the pbxproj that ours relied on. We are working to fix this now. In the mean time, to allow you to continue working on your project we recommend disabling our Postprocess script and then following the manual Xcode project setup outline in our documentation (https://github.com/AdColony/AdColony-Unity-SD$$anonymous$$/wiki/Unity-and-Xcode-Project-Setup#manual-xcode-project-configuration)
We will let you know when we've updated our Postprocess script.
Sincerely,
AdColony Support.
Answer by AdColony_Support · Aug 16, 2014 at 01:06 AM
Hello again Tobias88!
We have resolved the issue you are experiencing.
In order to use our solution you will need to delete the file "AdColonyPostProcessBuild.cs" from your editor folder and re-import that file from the AdColony package.
You can find the package located at this link.
Import the downloaded package, making sure to re-import the "AdColonyPosteProcessBuild.cs" file. Now, you should be able to build the project without issues.
Please let us know if you encounter any new issues!
Sincerely,
AdColony Support
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