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How can I get a grass texture to work properly when placed on a large plain in game. Right now I place it and its blurry and each pixel is like 20ft long lol! How do I do this, don't need a terrain as this works better for placing things with mouse anyways. Any help?
Answer by tanoshimi · Jan 03, 2014 at 07:04 AM
By default, a texture is scaled to fit over the entire surface of an object. If you want your grass texture to repeat, adjust the "Tiling" x and y parameters in the material inspector
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