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Question by siddharth3322 · Jun 09, 2014 at 04:38 PM · spriteunity4.3trail renderertrails

Black Trail Rendering in 2D game

For my 2d game I have used trail renderer but it shows black then used colour. I have used light green colour but it didn't show in game. When I run scene in unity editor it show perfect colour combination but in device it show black render colour.

My problem clearly represented in image. IPad Game Screen

Following image represent my render setting for tail Trail Renderer Setting

I think I have clearly mention my problem. If you don't understand then ask me at any time but please help me to solve this.

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avatar image JayOhhh · Jun 09, 2014 at 06:18 PM 0
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Are you using a custom texture for your trail renderer? I had this problem with the texture I was using for a particle system, and I had to change it to Alpha - Blended.

avatar image siddharth3322 · Jun 10, 2014 at 04:45 AM 0
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Using this approach I don't see any trail render on unity editor. Can I see this in actual mobile device?

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Answer by siddharth3322 · Jun 11, 2014 at 02:29 AM

I have just figure out answer for this question and paste it here to help other members of community.

You have to set ambient light completely white because this is a 2d game. In render setting you found this option.

Here you have to change material shader type. To show clear trail renderer I have set it Mobile/VertextLit. After setting this as shader type my problem was resolved.

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