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Question by
brianc211 · Jan 03, 2014 at 02:05 AM ·
cubeeventlistener
event listening of a cube and show a screen
hi
i am new to unity3D
i have created a simple game by following this tutoirl Project: Roll-a-Ball
now i would like to extend my game by
‧when the player collected all the ball and collide the cube and show a "YOU WIN!" screen and end the game
‧if the player have not collected all the ball and collide the cute and show a "YOU LOSE!" screen and contiune to play the game
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