- Home /
How to connect Kinect to unity 3D on Mac?
I am trying to use Zigfu to connect my Kinect to Unity on Mac. However, even after solving all the compiler errors, and running a sample scene the Kinect does not connect and I have an error that says:
MissingMethodException: bool UnityEngine.Application.get_isWebPlayer() UnityEngine.GameObject:AddComponent() ZigInput:get_Instance() Zig:Awake() (at Assets/ZigFu/Scripts/Zig.cs:32)
Help please :) Also, is there any other way I could connect Kinect to Unity on Mac? I am not able to download the Microsoft SDK so I can't use any of the available plugins on asset store! Thank you so much!
Your answer
Follow this Question
Related Questions
How to get sensor status from Zigfu in C#? 0 Answers
Trying to use Zigfu, Kinect, and Unity for terrain modeling 0 Answers
AI follow/attack zigfu top down user 0 Answers
How can I compile zigfu to webplayer 1 Answer
Zigfu Engage All Users. How to assign an instantiated object to a variable. 1 Answer