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Question by JJDeBosapo · Aug 06, 2013 at 03:03 PM · importtexture2dhdrfloatingpointdds

Can I import 32bpp floating point textures?

Hello,

I'm quite new to Unity, but doing a feasibility study about converting an existing product to Unity3D.

For this purpose, I am wondering: is it possible to import floating point textures with 32 bits per channel (like R32G32B32A32) into Unity? Ideally, we'd like to use DDS files, but although I already found out that that doesn't work. Is there any other importable file format that supports this kind of textures?

Regards,

JJ

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