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Question by kaanello · Jan 21, 2013 at 08:19 PM · guitexturestatic

Texture in GUI

Hi, I have this line in my OnGUI function in the 1.JS file

 GUI.DrawTexture(Rect(100,100,50,50), mynicetexture);

that I have declared it in this way

 var mynicetexture : Texture;

Now, I'd like to assign to mynicetexture the content of another Texture variable that I have declared in another file, 2.JS, in this way

 static var exampletexture : Texture;

but when in 1.js I do

 mynicetexture = exampletexture;

I get this error message:

"UnassignedReferenceException: The variable corrente of '1' has not been assigned. You probably need to assign the corrente variable of the rileva_click script in the inspector."

I have assigned every texture in the Inspector. Any idea?

Thanks.

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avatar image robertbu · Jan 21, 2013 at 08:37 PM 0
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Your "static var exampletexture : Texture;" will not appear in the inspector, so how did you initialize it? If it is assigned by script in another file, are you sure the initialization in the other file was completed before this script runs?

avatar image kaanello · Jan 21, 2013 at 08:58 PM 0
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exampletexture is initialized in the same file: I have a temp_texture (var temp_texture : Texture;) that is initialized in the Inspector with a texture. Then I move temp_texture in exampletexture. I do this becouse I can't assign a texture by code.

avatar image robertbu · Jan 21, 2013 at 09:15 PM 0
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There's not enough information above to figure out what is going on. You'll need to post more of your code.

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