Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Zuon94 · Jan 01, 2014 at 05:55 PM · shaderupdatebeastbeast lightmapping

Shader properties and Beast Lightmap setting greyed out after updating?

Ever since I updated Unity Indie to the most recent version, I've noticed I am no longer able to do things I could previously. For instance, to change an object's shader, I have to make a material and drag it onto the object in the scene view. Before, I could edit the shader settings within the object's property window, but since I updated, the entire shader property section is greyed out, and I cannot make changes that way.

On top of that, after waiting two half hours trying to bake my scene twice, I noticed that both times, there were no shadows baked at all, even though everything I needed was correctly set to "Static." Upon opening the Beast properties, I discovered that under the Bake settings, both the "quality" and "Bounces" settings were greyed out and unselectable, with Bounces set to 0.

What gives? Is this a problem I can fix, or is Unity deciding to take away features from free users that were previously available?

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image nobdev · Jan 06, 2014 at 09:21 PM 0
Share

I'm also curious about this since I can't use "Bake scene" although my objects are static.

1 Reply

· Add your reply
  • Sort: 
avatar image
0
Best Answer

Answer by jpthek9 · Nov 14, 2014 at 01:23 AM

I had the same bug and played around for a good hour to fix it. First, close the editor then go into your project file and execute a search for 'beast'. You want to get the beast settings xml file. Once you get that, delete it along with its meta data.

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Zuon94 · Nov 14, 2014 at 02:08 AM 0
Share

This problem of $$anonymous$$e is very old and I no longer have the project I was trying to bake the shadows with. But your answer makes sense, and I'm willing to bet it will fix the problem, if anyone else out there should be having it. Thank you very much!

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

21 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Trasparent Emissive Shader 0 Answers

Scripts not updating the material's shader properties 1 Answer

Beast lightmapping and transparent shader 1 Answer

U3: Beast Lightmapping + Nature / Soft Occlusion Shader 1 Answer

Lightmapping Bake Selected always Crashes 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges